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Bordertool 2 creating guns
Bordertool 2 creating guns





bordertool 2 creating guns
  1. #Bordertool 2 creating guns how to#
  2. #Bordertool 2 creating guns install#
  3. #Bordertool 2 creating guns code#
  4. #Bordertool 2 creating guns download#

  • Without closing the folder you were taken to open the “Start Flashpoint” Shortcut then go to Curate and click on “New Curation” on.
  • “Finished Fetching” now press enter again you will be taken to a folder
  • Open the cURLsDownloader file now copy this link > “ 146”(Without the ") and press Ctrl+V and press enter wait until you see 3 optionsĪfter you see them type 1 and press enter and wait until it says.
  • Open Your Flashpoint Core 10 folder, Know goto >Utilities>cURLsDownloader.
  • #Bordertool 2 creating guns install#

  • Install Flashpoint Core don’t use anything other than core, not even Infinity.
  • #Bordertool 2 creating guns how to#

    Ok, so I figured out how to fix error 2046 so all of you who are getting the error do this.

    bordertool 2 creating guns

  • At the bottom of the resulting page click “Run” (or alternatively “Import” to access it from the Games section.
  • bordertool 2 creating guns

  • Under Curate click “Load Archive” and select the Gear_Calculator.7z you saved in step 3.
  • If you’re running the Infinity version go to Config and check the box by Enable Editing.
  • Run the “Start Flashpoint” shortcut located wherever from step 2.
  • #Bordertool 2 creating guns download#

    Download Flashpoint 522 (Infinity or Core is fine, Ultimate seems excessive for this.).In the meanwhile to get it going manually: I got this working and submitted it to Flashpoint, it should be included in a future release. Let me know if I left anything out, and if anyone can tell me how to get rid of these smiley faces in the text, that'd be great too! You can now open Borderlands, and you should have the new items in your backpack. Your new item should appear in the list below. Click "Insert" and then "From Clipboard". Click either Weapons tab or Items tab (for weapon or shield). If you picked the wrong one, just click the orb again and open a different save. If you aren't sure which save is the character you want, don't worry, you'll be able to see the character name and info. C:\Users\WinsomeMinotaur\ ocuments\My Games\Borderlands\SaveData\.

    bordertool 2 creating guns

    In Willowtree, you need to click the orb in the upper left corner and choose "Open", then navigate to your save folder (e.g. Click the "Launch Willowtree" button and a new window will appear.

    #Bordertool 2 creating guns code#

    Click anywhere inside this text area and it will copy the code to your clipboard (if you feel unsure what's on the clipboard, I recommend which is a fantastic clipboard manager I couldn't live without). Where the item card is, click the "Code" tab. Once your item has a valid name it should say "Gear is Legit". (Hit Calculate again if needed to refresh the name.) The easiest way to avoid this is to check the "Auto-Naming" box above the Calculate button. This means you won't be able to import it into the game, because the game requires certain naming conventions. In the field below the Calculate button, you may see the text "Gear is NOT Legit!". At first you probably end up hitting Calculate after ever dropdown so you can refresh the card and see what you're working with. After making some selections, hit the "Calculate" button, and the card on the right will display your new weapon/shield. You can specify the level of the item, with higher level giving improved stats. BoneShredder) most of the options will be limited, or unchangeable, but you may still be able to change a few of them, so have a look. CombatRifle) you can select different parts that make up the gun (Body, Grip, Barrel, etc). The "Item Grade" dropdown contains both generic and named items. The first dropdown, select either Weapon or Shield. If you're machine doesn't have both of those, this probably won't run for you. This opens a window that not is actually a separate program, but rather is Internet Explorer and Adobe Flash. C:\Program Files (x86)\Steam\steamapps\common\Borderlands\Binaries\Borderlands.exe) and click Open. You'll be prompted to locate the Borderlands executable (e.g. For anyone having trouble, here's a simple HOW-TO:







    Bordertool 2 creating guns